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Engine.PotentialClimbWatcher


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class PotentialClimbWatcher extends Info
	native;

simulated function Tick(float DeltaTime)
{
	local rotator PawnRot;
	local LadderVolume L;
	local bool bFound;

	if ( (Owner == None) || Owner.bDeleteMe || !Pawn(Owner).CanGrabLadder() )
	{
		Destroy();
		return;
	}

	PawnRot = Owner.Rotation;
	PawnRot.Pitch = 0;
	ForEach Owner.TouchingActors(class'LadderVolume', L)
		if ( L.Encompasses(Owner) )
		{
			if ( (vector(PawnRot) Dot L.LookDir) > 0.9 )
			{
				Pawn(Owner).ClimbLadder(L);
				Destroy();
				return;
			}
			else
				bFound = true;
		}

	if ( !bFound )
		Destroy();
}

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Class file time: ne 5.9.2004 16:01:26.000 - Creation time: st 23.5.2018 00:10:46.586 - Created with UnCodeX