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Engine.IInterestedTeamChanged


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interface IInterestedTeamChanged;

//-------------------------------------------------------------------
// IInterestedTeamChanged:
// 
// This interface should be implemented by those objects that wish
// to be notified whenever a rook changes team. Interested objects can 
// register for such notification via the following methods on Rook: 
//
//   RegisterNotifyTeamChanged(IInterestedTeamChanged ObjectToNotify)
//   UnRegisterNotifyTeamChanged(IInterestedTeamChanged RegisteredObject)
//
// The new team will be set on the pawn when "onTeamChanged" is called.
//-------------------------------------------------------------------

function onTeamChanged( Pawn pawn );

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Class file time: ne 5.9.2004 16:01:24.000 - Creation time: st 23.5.2018 00:10:44.634 - Created with UnCodeX