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Engine.HavokBSConstraint


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// Havok Ball and Socket constraint (Point to Point) constraint.
// Constrains the given local pivot points of the two Actors together.

class HavokBSConstraint extends HavokConstraint
	native
	placeable;

cpptext
{
#ifdef UNREAL_HAVOK
	virtual bool HavokInitActor();
	virtual void UpdateConstraintDetails();
#endif
}

defaultproperties
{
	Texture=Texture'Engine_res.Havok.S_HkBSConstraint'
}

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Class file time: ne 5.9.2004 16:01:22.000 - Creation time: st 23.5.2018 00:10:44.053 - Created with UnCodeX