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class TribesTVStudioRailNode extends Keypoint; var() float ViewAngle; var() float MinZoomDist; var() float MaxZoomDist; var() float MaxDistance; //maximum distance this camera will be picked from var() int SystemNum; var() float Priority; defaultproperties { ViewAngle=100 MinZoomDist=600 MaxZoomDist=1200 MaxDistance=5000 SystemNum=0 Priority=1 } |
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