| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
| 00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 |
class tmodPointerDamageType extends EquipmentClasses.ProjectileDamageTypeDefault; defaultproperties { headDamageModifier=1.000000 backDamageModifier=1.000000 vehicleDamageModifier=1.000000 Texture'GUITribes.InvButtonSuicide' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||