Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 |
class MusicManagerBase extends Info abstract native; enum EDynamicMusicType { MT_None, MT_Combat, MT_Tension, }; simulated function PostBeginPlay() { // register ourselves with the levelinfo Level.MusicMgr = self; } simulated function TriggerIntroMusic(); simulated function TriggerDynamicMusic(EDynamicMusicType Type); simulated function TriggerScriptMusic(string MusicName, float FadeTime); |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |