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Engine.ClipMarker


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//=============================================================================
// ClipMarker.
//
// These are markers for the brush clip mode.  You place 2 or 3 of these in
// the level and that defines your clipping plane.
//
// These should NOT be manually added to the level.  The editor adds and
// deletes them on it's own.
//
//=============================================================================
class ClipMarker extends Keypoint
	placeable
	native;

defaultproperties
{
     bEdShouldSnap=True
     Texture=Texture'Engine_res.S_ClipMarker'
	 bStatic=True
}

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Class file time: ne 5.9.2004 16:01:20.000 - Creation time: st 23.5.2018 00:10:42.838 - Created with UnCodeX