Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 |
//============================================================================= // ClipMarker. // // These are markers for the brush clip mode. You place 2 or 3 of these in // the level and that defines your clipping plane. // // These should NOT be manually added to the level. The editor adds and // deletes them on it's own. // //============================================================================= class ClipMarker extends Keypoint placeable native; defaultproperties { bEdShouldSnap=True Texture=Texture'Engine_res.S_ClipMarker' bStatic=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |